Ultimarc's ArcadeVGA2
Written by Bob Seidel   
Wednesday, 17 January 2007 17:00
Unless you’ve been living under a rock for the     past few years, you’ve heard of the ArcadeVGA. The ArcadeVGA is     the easiest way to interface your PC to an Arcade Monitor. Ultimarc has     recently released the ArcadeVGA2 with some new features. The AVGA2 now     comes in two versions: an AGP version based on the ATI 9250 chip and a     PCI Express version based on the ATI X550 chip. Although, they share many     of the same arcade related features I used the AGP version during this     review.    

                             

RetroBlast!        Review:

      

Ultimarc's ArcadeVGA Version        2

      
        

      
   

 

   

Unless you’ve been living under a rock for the     past few years, you’ve heard of the ArcadeVGA. The ArcadeVGA is     the easiest way to interface your PC to an Arcade Monitor. Ultimarc has     recently released the ArcadeVGA2 with some new features. The AVGA2 now     comes in two versions: an AGP version based on the ATI 9250 chip and a     PCI Express version based on the ATI X550 chip. Although, they share many     of the same arcade related features I used the AGP version during this     review.

   

AVGA2 Overview

   

Like the AVGA, the AVGA2 allows direct connection to     a 15kHz standard resolution arcade monitor with no special configuration     or special driver software. The AVGA2 has support for 28 arcade perfect     resolutions. This means running games at the exact same resolution as     they were run in the arcades. A full list of all 28 built-in resolutions     can be seen at www.ultimarc.com.

   

In addition to the features of previous AVGA versions,     here is a list of some of the other notable new features of the AVGA2:

   
        
  • 25kHz Resolutions – When paired with a multi-frequency      monitor such as the D9200, the AVGA2 can use 2 new 25kHz resolutions.
  •     
  • Native Resolutions on Regular Monitors –      PC monitors and LCD monitors appear sharper in blockier games
  •     
  • Multi-Monitor support – User can now use      both outputs at the same time. The AVGA2 has one VGA port for arcade      monitors and one DVI port for regular monitors.
  •    
   

Installation

   

There are a couple of issues when installing Windows     XP with the ArcadeVGA2 in the system. During the first part of installation     the screen is cut in half. Later during installation, the resolution is     set to a mode your monitor may not support. It is highly recommended to     install Windows without the ArcadeVGA2 and instead use an alternate video     card during installation.

   

The next step seems to be problematic for AVGA owners     as well. Driver installation. I took the foolproof approach and installed     the drivers in Windows Safe Mode. This worked without any problems. There     was a problem with the Ati Control Panel after installation. Part of the     Options screen was corrupted. You could check and uncheck the features,     but the corruption partially hides the unselected line.

   


     Corrupted Options Screen

   

Setup

   

After installation, there are a couple of things that     need to be done to fully utilize the AVGA2 with multi-frequency monitors     such as the D9200. First, run the Tri-Sync Utility. This enables the 25kHz     resolutions as well as running higher resolutions such as 640x480 non-interlaced     at 31kHz. The next step for users of standard resolution and multi-frequency     monitors is to follow the instructions at www.ultimarc.com/avgainst.html     for setting up MAME. There is little point in using an AVGA2, if you don’t     follow these steps, which includes turning off hardware stretch. Some     users may also want to specify resolutions for individual games in MAME     and other emulators so that they will run at the best resolution for every     game. This is best done with one of the automatic resolution generation     tools.

   

Testing

   

15kHz (Standard Resolution) – Most arcade games     run at standard resolution. As in previous versions of the AVGA, 15kHz     games looked great. Games were displayed at their native resolutions and     configuration was easy. On some vertical games, I did have to use a game     specific ini file to ensure the correct resolution was picked.

   

25kHz (Medium Resolution) – All I can say is     Cool. Fans of games like 720, Paperboy, and other medium resolution games     can now view them exactly as they were displayed in the arcade. As this     was the first time my D9200 has run at 25kHz it was somewhat exciting.     I could actually tell the difference from my older AVGA as well. The game     displayed less flicker and filled out the screen much more accurately.

   


     720 Running at 25Khz

   


     Ms. Pacman on the D9200
    
          
     Robotron via the AVGA2
    
          
     Zookeeper running at 25khz

   

Regular Monitor Comparison

   

Using an LCD to test the AVGA2 was surprising, I used     the multi-monitor support and connected the D9200 to the VGA port and     connected an LCD to the DVI port. This allowed me to look at the output     side-by-side. It’s hard to describe the picture but it looked really     good. There aren’t any scan lines and it’s not running at     standard resolution, but otherwise the picture looked sharp, filled the     screen, and looked similar to the D9200 with no stretching. I think the     lack of scan lines is what makes the games appear sharper. The labeling     of native resolution may be slightly questionable, but games ran as native     as they could on a high-resolution monitor. Configuration was just as     easy with the D9200 if not easier as I didn’t need to use game specific     ini files.

   


     Ms. Pacman as seen on the LCD
    
          
     Robotron as seen through the LCD

   


     Zookeeper on the LCD for comparison.

   

Performance

   

– The AVGA2 AGP version is an ATI 9250 at heart.     It's been around for a while and is not going to break any speed records.     With that being said, I've never had to think about performance with the     AVGA2 AGP. It's handled every thing I've thrown at it. If you are worried     about performance, due to running at a higher resolution, etc then Ultimarc     does make a PCIe version of the AVGA2 that is based on the ATI X550.

   

Conclusion

   

If you have an arcade monitor or multi-frequency monitor     then this card is a must. The AVGA2 makes configuration so much easier     then some of the alternative methods. The additional new features such     as 25kHz resolution support, multi-monitor support, PC Monitor support,     and a PCIe version should satisfy almost every user and configuration

   

Pros

   
        
  • Easiest way to interface to an Arcade Monitor
  •     
  • Arcade Perfect Resolutions
  •     
  • 25kHz support
  •     
  • PC monitor support
  •     
  • AGP and PCIe versions
  •    
   

Cons

   
        
  • Documentation could be better organized and cleaned      up
  •     
  • History of documentation disappearing from website      when new version comes out
  •     
  • Separate Video Card during OS Installation
  •    
   

 

   

RetroBlast! Recommended Links:

   

Ultimarc's     Website

   

AVGA2     Install Instructions

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