| Game Review: B.C. Kid |
| Written by Nick Greeley |
| Monday, 04 August 2008 00:29 |
|
This time he's taking on the likes of B.C. Kid aka Bonk's Adventure to us American's who owned TG-16's back in the day. The fun lovin' Bonk was perhaps one of my favorite characters outside the world of Nintendo and Sega at the time. Cracked me up everytime I'd get him to smash something with his head. Read on to see Frankie1337's review of the game and head on over to Radical Rom Reviews for more Radical Rom Review Rhetoric. B.C. Kid Author: Frankie1337 August 2008 ![]() Known to American gamers as Bonk's Adventure, and elsewhere as a number of different titles (B.C. Kid, PC Kid, etc), this arcade version is hardly known to anybody. I was trying to do some research about the game online, and all I found was a blurb here or there that simply acknowledged it's existence. All the major resources out there focus purely on the console versions, leaving this arcade version out to rot. I don't understand why, though; whatever title you want to give it, this caveman game will knock your socks off right back to the stone age! ![]()
I know a few of you were just itching to rape the comment section with your unsolicited opinions about my lack of skillz, but come on now, does that boss battle do nothing to warm your cold heart and make you feel a smidge of pity for me? I mean, that was just ridiculous. Maybe some savant out there can figure out a pattern or strategy to make that manageable, but to my eyes that was just a gigantic German gangbang with me playing the part of the poor American chap caught unwillingly in the middle. So, there you have it. Still interested? If so (you sick bastard), you're actually in for a pretty good time. ![]() In a feature that's not found in any other version of the game (that I know of), you're charged with the task of carrying a ball of some kind from one end of the level to the other. Whether it be a football, basketball, soccer ball, or whatever, they can all be knocked away from you by enemies and then, with quick reflexes and some luck, picked back up again. At the end of the level you're given a goal that you try to reach at it's highest point (via some conveniently placed springs). It doesn't do anything for you besides heaping on a whole lot of points, but it's still a nice touch that I really enjoyed. Highly flawed and not for everybody, B.C. Kid still pulls away from the pack as a platformer that all hardcore fans of the genre should check out. 4/5 More Reviews Can Be Found at Radical Rom Reviews
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